YIKES we have no ideas
In order for a game to be effective at teaching children it needs to engaging. Students at all ages will very quickly loose interest in a provided game if it does not meet certain criteria. The most important engaging game play experience is one that taps into many of players sense. They may include thoughts, feelings, actions, and meaning making. According to Laura Ermi’s article engaging games are ones that allow the players to fail. Players need to feel they are challenged by the game. They work to improve their performance, learn new moves, and improve their understanding of the game. With this in mind players will feel suspense, anxiety, and physical arousal which can be translated to positive feelings with the anticipatory feeling of success when a level is beaten, or a certain achievement in the game is met. This may sound like a cheesy example, but as I read the articles and paper for this ...
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